Whilst developing Outcasters for Google Stadia at Splash Damage, I spent half my time working with Level Designers to create these dynamic "playset" style maps. Theming was a darker twist on our Lucky's Lagoon map; A ship graveyard guarded by glow-in-the-dark skeleton sharks and seagulls!
Each of the maps required their own unique aesthetic, colour palette and gimmicks. My responsibilities included: Some concepts, complete ownership of meshing and materials, along with some Sequence and Blueprint setup.