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Outcasters - Environments

Whilst developing Outcasters for Google Stadia at Splash Damage, I spent half my time working with Level Designers to create these dynamic "playset" style maps. Olympus was the theme for this one, featuring banquets, baths and a lot of clouds!

Each of the maps required their own unique aesthetic, colour palette and gimmicks. My responsibilities included: Some concepts, complete ownership of meshing and materials, along with some Sequence and Blueprint setup.